Kawashima's Brain Training: How Old Is Your Brain? Gamers' Award (Sponsored by Nokia N-Gage) – 24: The Mobile Game.Gameplay (Sponsored by Nokia N-Gage) – Lego Star Wars II: The Original Trilogy.Game (Sponsored by PC World) – Tom Clancy's Ghost Recon Advanced Warfighter.Casual and Social – Buzz!: The BIG Quiz.Artistic Achievement – Shadow of the Colossus.Action and Adventure (Sponsored by PC World) – Shadow of the Colossus.The 2006 ceremony took place at The Roundhouse on 5 October 2006 and was hosted by Vernon Kay. Main article: 3rd British Academy Games Awards Xbox – Star Wars: Knights of the Old Republic.Sunday Times Reader Award for Games – Grand Theft Auto: Vice City.Strategy – Advance Wars 2: Black Hole Rising.Original Music – Harry Potter and the Chamber of Secrets.Game on Any Platform – The Year's Best Game – Call of Duty.Game Boy Advance Game – Advance Wars 2: Black Hole Rising.Animation or Intro – Soulcalibur II (Jame Chung Edition).Adventure Game – The Legend of Zelda: The Wind Waker.Action Game – Grand Theft Auto: Vice City.The 2003 ceremony took place in February 2004. I do not know how easy some of these achievements are to track on a technical level, Ironman should be possible, its basically one autosave+ a save when exiting.Main article: 1st British Academy Games Awards It forces you to take less risks and if one gangter dies no one cares, but these event will have ripples making every iron an campaign slightly different. There will be different things happening in every game and instead of playing it by your rules. Even if it feels somehow dirty you reload most of the time, even smaller mistakes, quest checks for example we be reloaded. Normally if shit hits fan, if a fight turns sour und your gangster die, if bosses attack you took one precinct to much. This one has been brought up befor, Iron man is one of the main ways to force the player to hav different campaigns even if you start similar. Obviously numbers should be tweaked, but you shoud get the idea. large Loan sharks as Zelnik, A precinct full of breweries as Saltis or Ransack x racktes as Donovon Some specific for the bosses to play them differently and the same way as the one above, for example own X speakeasoes as goldie, 5. Luck of the irish: Win a game as Mabel Riley while 4 Irish Gangsters in in your roster, alive and with at least 100 kills each (there are 5 guys to pick, this one is a hard one that even forces you the interact with the lore to find out who are the possible Irishman) Good Boy: Don't kill any cops or agents self sufficient: Win a game without buying or selling, neither froms gangs or the black market smasher: Win a fight without using grenades or guns (If you want to make it harder win a depot fight) gang rpreserv win a game and keep 5 minor gangs alive reach the final act (3 if I remember correctly) Celibate: Win a game without building a brothel specialist: Win a game while just using one type of gangster ![]() Pacifist run: win the game without fighting a major faction Protector of the Faithful: have 7 faction pay protection money to you Chicago pact: Have a defense agreements with 5 Factions ![]() GOAT: Win an ironman game without hiring a Gangster (If you want to make it the crazy guy "test what is currently broken" achievement like Three island/Ryuku make this boss difficulty) Path of the Damned: Win a iron man game on the highest difficulty make deals with minor faction or a achievement for selling a certain amount of bootleg poison, the disguised option finding the ultra rare loot boxes or a set number in one game Some examples of possible new achievements: Some easy ones are missing, for example buy out a boss and a harder one would be the new winning condition.Ī third option is to reward and motivate a wonky playstyle: for the achievement.Īchievements could follow different ideas, firstly, they are a sort of tutorial to lead players to non essential mechanics, for example searching for loot boxes or trade order with factions. I sandbox games every achievement is a possible campaign that you play. This is a problem most sandbox games have in common and there are two solution to increase the replayability of the game.ġ.) Achievements should be more creative and more varied. The last update make it count has made the game a blast, and it made it more strategic and enjoyable, but after clearing the campaign twice I don't find a real reason to do it again with another boss after using the same gangsters and events (goota be effective), it would be more ore less 10 hours of doing nearly the same run a third time.
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